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Searched refs:mustSpill (Results 1 – 3 of 3) sorted by relevance

/external/swiftshader/third_party/LLVM/lib/CodeGen/
DSpillPlacement.cpp102 bool mustSpill() const { in mustSpill() function
271 if (nodes[ib].Links.empty() && !nodes[ib].mustSpill()) in addLinks()
273 if (nodes[ob].Links.empty() && !nodes[ob].mustSpill()) in addLinks()
288 if (nodes[n].mustSpill()) in scanActiveBundles()
/external/llvm/lib/CodeGen/
DSpillPlacement.cpp99 bool mustSpill() const { in mustSpill() function
317 if (nodes[n].mustSpill()) in scanActiveBundles()
/external/mesa3d/src/gallium/drivers/nouveau/codegen/
Dnv50_ir_ra.cpp813 std::list<ValuePair> mustSpill; member in nv50_ir::GCRA
1439 mustSpill.push_back(ValuePair(lval, slot)); in selectRegisters()
1442 if (!mustSpill.empty()) in selectRegisters()
1505 spill.run(mustSpill); in allocateRegisters()
1520 mustSpill.clear(); in cleanup()