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Searched refs:mutate_mana (Results 1 – 5 of 5) sorted by relevance

/external/flatbuffers/tests/
DJavaScriptTest.js89 var manaRes = monster.mutate_mana(10);
Dmonster_test_generated.js631 MyGame.Example.Monster.prototype.mutate_mana = function(value) { method in MyGame.Example.Monster
Dtest.cpp290 auto mana_ok = monster->mutate_mana(10); in MutateFlatBuffersTest()
Dmonster_test_generated.h543 bool mutate_mana(int16_t _mana) {
/external/flatbuffers/samples/
Dmonster_generated.h184 bool mutate_mana(int16_t _mana) {