Searched refs:n010 (Results 1 – 2 of 2) sorted by relevance
/external/skia/src/core/ |
D | SkColorLookUpTable.cpp | 59 const int n010 = 3 * fGridPoints[2]; in interp3D() local 60 const int n011 = n001 + n010; in interp3D() 63 const int n110 = n100 + n010; in interp3D() 67 const float* ptr = &(table()[ix*n001 + iy*n010 + iz*n100]); in interp3D() 84 dst[i] = (ptr[n000] + diffZ * (ptr[n110] - ptr[n010]) + in interp3D() 85 diffY * (ptr[n010] - ptr[n000]) + in interp3D() 93 diffY * (ptr[n010] - ptr[n000]) + in interp3D() 94 diffX * (ptr[n011] - ptr[n010])); in interp3D()
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/external/vulkan-validation-layers/libs/glm/gtc/ |
D | noise.inl | 151 T n010 = dot(g010, detail::tvec3<T, P>(Pf0.x, Pf1.y, Pf0.z)); local 159 …detail::tvec4<T, P> n_z = mix(detail::tvec4<T, P>(n000, n100, n010, n110), detail::tvec4<T, P>(n00… 222 T n010 = dot(g010, detail::tvec3<T, P>(Pf0.x, Pf1.y, Pf0.z)); 230 …detail::tvec4<T, P> n_z = mix(detail::tvec4<T, P>(n000, n100, n010, n110), detail::tvec4<T, P>(n00… 473 T n010 = dot(g010, detail::tvec3<T, P>(Pf0.x, Pf1.y, Pf0.z)); local 481 …detail::tvec4<T, P> n_z = mix(detail::tvec4<T, P>(n000, n100, n010, n110), detail::tvec4<T, P>(n00…
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