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Searched refs:n010 (Results 1 – 2 of 2) sorted by relevance

/external/skia/src/core/
DSkColorLookUpTable.cpp59 const int n010 = 3 * fGridPoints[2]; in interp3D() local
60 const int n011 = n001 + n010; in interp3D()
63 const int n110 = n100 + n010; in interp3D()
67 const float* ptr = &(table()[ix*n001 + iy*n010 + iz*n100]); in interp3D()
84 dst[i] = (ptr[n000] + diffZ * (ptr[n110] - ptr[n010]) + in interp3D()
85 diffY * (ptr[n010] - ptr[n000]) + in interp3D()
93 diffY * (ptr[n010] - ptr[n000]) + in interp3D()
94 diffX * (ptr[n011] - ptr[n010])); in interp3D()
/external/vulkan-validation-layers/libs/glm/gtc/
Dnoise.inl151 T n010 = dot(g010, detail::tvec3<T, P>(Pf0.x, Pf1.y, Pf0.z)); local
159 …detail::tvec4<T, P> n_z = mix(detail::tvec4<T, P>(n000, n100, n010, n110), detail::tvec4<T, P>(n00…
222 T n010 = dot(g010, detail::tvec3<T, P>(Pf0.x, Pf1.y, Pf0.z));
230 …detail::tvec4<T, P> n_z = mix(detail::tvec4<T, P>(n000, n100, n010, n110), detail::tvec4<T, P>(n00…
473 T n010 = dot(g010, detail::tvec3<T, P>(Pf0.x, Pf1.y, Pf0.z)); local
481 …detail::tvec4<T, P> n_z = mix(detail::tvec4<T, P>(n000, n100, n010, n110), detail::tvec4<T, P>(n00…