Searched refs:nBatchCnt (Results 1 – 4 of 4) sorted by relevance
28 int nBatchCnt; /*!< Number of batches to render */ variable70 nBatchCnt = 0; in Release()
574 nBatchCnt = 0; in Create()579 iBatch->Write(&pnBatches[nBatchCnt * nBatchBoneMax], &pnBatchBoneCnt[nBatchCnt]); in Create()580 pnBatchOffset[nBatchCnt] = nTriCnt; in Create()581 ++nBatchCnt; in Create()632 _ASSERTE(nBatchCnt == (int)lBatch.size()); in Create()
1052 …if(!WriteData32(pFile, ePODFileMeshBoneBatchCnt, &s.pMesh[i].sBoneBatches.nBatchCnt)) return false; in WritePOD()1053 …nBatches, s.pMesh[i].sBoneBatches.nBatchBoneMax * s.pMesh[i].sBoneBatches.nBatchCnt)) return false; in WritePOD()1054 …BoneCnts, s.pMesh[i].sBoneBatches.pnBatchBoneCnt, s.pMesh[i].sBoneBatches.nBatchCnt)) return false; in WritePOD()1055 …tchOffsets, s.pMesh[i].sBoneBatches.pnBatchOffset,s.pMesh[i].sBoneBatches.nBatchCnt)) return false; in WritePOD()1482 …case ePODFileMeshBoneBatchCnt: if(!src.Read32(s.sBoneBatches.nBatchCnt)) return false; b… in ReadMesh()3681 int nBatchCnt; local3690 nBatchCnt = mesh.sBoneBatches.nBatchCnt ? mesh.sBoneBatches.nBatchCnt : 1;3692 for(int h = 0; h < nBatchCnt; ++h)3698 if(!mesh.sBoneBatches.nBatchCnt)3705 if(h + 1 < mesh.sBoneBatches.nBatchCnt)[all …]
791 for(int i32Batch = 0; i32Batch < Mesh.sBoneBatches.nBatchCnt; ++i32Batch) in DrawSkinnedMesh()830 if(i32Batch+1 < Mesh.sBoneBatches.nBatchCnt) in DrawSkinnedMesh()