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Searched refs:nIdxTexBump (Results 1 – 2 of 2) sorted by relevance

/external/swiftshader/third_party/PowerVR_SDK/Tools/
DPVRTModelPOD.h235 PVRTint32 nIdxTexBump; /*!< Idx into pTexture for the bump map */ member
DPVRTModelPOD.cpp1014 if(!WriteData32(pFile, ePODFileMatIdxTexBump, &s.pMaterial[i].nIdxTexBump)) return false; in WritePOD()
1297 s.nIdxTexBump = -1; in ReadMaterial()
1331 case ePODFileMatIdxTexBump: if(!src.Read32(s.nIdxTexBump)) return false; break; in ReadMaterial()
4523 if(!MergeTexture(src, dst, srcMaterial.nIdxTexBump, dstMaterial.nIdxTexBump))