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Searched refs:nLastLineNumber (Results 1 – 2 of 2) sorted by relevance

/external/swiftshader/third_party/PowerVR_SDK/Tools/
DPVRTPFXParser.h151 unsigned int nLastLineNumber; // The final line number of the GLSL block. member
DPVRTPFXParser.cpp420 nLastLineNumber = rhs.nLastLineNumber; in Copy()
2088 shader.nLastLineNumber = 0; in ParseShader()
2131 shader.nLastLineNumber = m_psContext->pnFileLineNumber[i]; in ParseShader()