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Searched refs:nNumber (Results 1 – 3 of 3) sorted by relevance

/external/swiftshader/third_party/PowerVR_SDK/Tools/
DPVRTPFXParser.h134 unsigned int nNumber; // Texture number to set member
DPVRTPFXParser.cpp2511 effect.Textures[uiTexIdx].nNumber = atoi(str); in ParseEffect()
2596 unsigned int uiTexUnit = effect.Textures[uiTex].nNumber; in ParseEffect()
/external/swiftshader/third_party/PowerVR_SDK/Tools/OGLES2/
DPVRTPFXParserAPI.cpp816 m_Textures[nIdx].unit = m_pParser->GetEffect(m_nEffect).Textures[uiIndex].nNumber; in SetTexture()