Searched refs:nState (Results 1 – 5 of 5) sorted by relevance
100 pItem->nState = 1; in Add()120 pItem->nState = -1; in Sub()165 return pItem->nState; in GetState()173 pItem->nState = -1; in DeselectAll()181 if (pItem->nState == -1) { in Done()185 pItem->nState = 0; in Done()473 int32_t nState = m_aSelItems.GetState(i); in SelectItems() local475 switch (nState) { in SelectItems()
189 nState = other_nState; in CPLST_Select_Item()193 int32_t nState; // 0:normal select -1:to deselect 1: to select member
113 afx_msg void OnActivate(UINT nState, CWnd* pWndOther, BOOL bMinimized);
442 void ChooserDialog::OnActivate( UINT nState, CWnd* pWndOther, BOOL bMinimized ) in OnActivate() argument449 CDialog::OnActivate(nState, pWndOther, bMinimized); in OnActivate()
436 picoos_uint16 *lf0Index, picoos_uint8 nState, picoos_single *phonF0);