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/external/swiftshader/third_party/PowerVR_SDK/Tools/
DPVRTShadowVol.cpp343 unsigned int nTri, nEdge; in PVRTShadowVolMeshCreateMesh() local
349 for(nTri = 0; nTri < psMesh->nT; nTri++) { in PVRTShadowVolMeshCreateMesh()
350 if(psMesh->pT[nTri].wE0 == nEdge) in PVRTShadowVolMeshCreateMesh()
353 if(psMesh->pT[nTri].wE1 == nEdge) in PVRTShadowVolMeshCreateMesh()
356 if(psMesh->pT[nTri].wE2 == nEdge) in PVRTShadowVolMeshCreateMesh()