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Searched refs:nTriNumFree (Results 1 – 1 of 1) sorted by relevance

/external/swiftshader/third_party/PowerVR_SDK/Tools/
DPVRTGeometry.cpp60 int nTriNumFree; // Number of triangle using this edge member
80 int nTriNumFree; // Number of triangles unused in the above array member
315 ++pVtx0->nTriNumFree; in CObject()
316 ++pVtx1->nTriNumFree; in CObject()
317 ++pVtx2->nTriNumFree; in CObject()
327 m_pVtx[i].psTri = (STri**)calloc(m_pVtx[i].nTriNumFree, sizeof(*m_pVtx[i].psTri)); in CObject()
345 _ASSERTE(m_pVtx[i].nTriNumFree == m_pVtx[i].nTriNumTot); in CObject()
363 _ASSERTE(m_pVtx[m_nVtxTot].nTriNumFree == 0); in ~CObject()
370 _ASSERTE(m_pEdg[m_nEdgTot].nTriNumFree == 0); in ~CObject()
435 ++pEdg->nTriNumFree; in BuildEdgeList()
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