Searched refs:ndecl (Results 1 – 4 of 4) sorted by relevance
42 uint16_t ndecl; /* NINE_DECLUSAGE_x */ member
104 This->input_map[i].ndecl = info.input_map[i]; in NineVertexShader9_ctor()
824 n, vs->input_map[n].ndecl, vdecl); in update_vertex_elements()827 if (vdecl->usage_map[i] == vs->input_map[n].ndecl) { in update_vertex_elements()3212 n, vs->input_map[n].ndecl, vdecl); in update_vertex_elements_sw()3215 if (vdecl->usage_map[i] == vs->input_map[n].ndecl) { in update_vertex_elements_sw()
310 build_vs_add_input(struct vs_build_ctx *vs, uint16_t ndecl) in build_vs_add_input() argument314 vs->input[i] = ndecl; in build_vs_add_input()1702 vs->input_map[n].ndecl = bld.input[n]; in nine_ff_get_vs()