Home
last modified time | relevance | path

Searched refs:need_viewport (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/mesa/tnl/
Dt_vertex.c316 vtx->need_viewport = GL_FALSE; in _tnl_install_attrs()
319 vtx->need_viewport = GL_TRUE; in _tnl_install_attrs()
Dt_context.h375 GLboolean need_viewport; member
Dt_vertex_sse.c387 if (vtx->need_viewport) { in build_vertex_emit()