Home
last modified time | relevance | path

Searched refs:needed_mask (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/compiler/glsl/
Dlinker.cpp2491 unsigned needed_mask = (1 << needed_count) - 1; in find_available_slots() local
2501 if ((needed_mask & ~used_mask) == needed_mask) in find_available_slots()
2504 needed_mask <<= 1; in find_available_slots()