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Searched refs:newActive (Results 1 – 2 of 2) sorted by relevance

/external/deqp/modules/gles31/functional/
Des31fSeparateShaderTests.cpp1479 GLuint newActive = pipeline.getVertexProgram().getProgramName(); in testPipelineQueryActive() local
1486 pipeline.pipeline->activeShaderProgram(newActive); in testPipelineQueryActive()
1488 << "Set pipeline " << pipeName << "'s active shader program to " << newActive in testPipelineQueryActive()
1492 m_status.check(GLuint(queryActive) == newActive, in testPipelineQueryActive()
/external/r8/src/main/java/com/android/tools/r8/ir/regalloc/
DLinearScanRegisterAllocator.java1440 List<LiveIntervals> newActive = new ArrayList<>(); in spillOverlappingActiveIntervals() local
1455 newActive.add(splitChild); in spillOverlappingActiveIntervals()
1479 active.addAll(newActive); in spillOverlappingActiveIntervals()