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Searched refs:newDepthStencil (Results 1 – 4 of 4) sorted by relevance

/external/swiftshader/src/OpenGL/libGL/
DDevice.hpp64 void setDepthStencilSurface(Image *newDepthStencil);
/external/swiftshader/src/D3D9/
DDirect3DDevice9Ex.hpp96 long __stdcall SetDepthStencilSurface(IDirect3DSurface9 *newDepthStencil) override;
DDirect3DDevice9.hpp146 long __stdcall SetDepthStencilSurface(IDirect3DSurface9 *newDepthStencil) override;
/external/swiftshader/src/D3D8/
DDirect3DDevice8.cpp3007 …t3DDevice8::SetRenderTarget(IDirect3DSurface8 *newRenderTarget, IDirect3DSurface8 *newDepthStencil) in SetRenderTarget() argument
3025 Direct3DSurface8 *depthStencil = static_cast<Direct3DSurface8*>(newDepthStencil); in SetRenderTarget()