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Searched refs:newPartCount (Results 1 – 2 of 2) sorted by relevance

/external/swiftshader/third_party/LLVM/lib/Support/
DAPFloat.cpp1855 unsigned int newPartCount, oldPartCount; in convert() local
1861 newPartCount = partCountForBits(toSemantics.precision + 1); in convert()
1870 if (newPartCount > oldPartCount) { in convert()
1872 newParts = new integerPart[newPartCount]; in convert()
1873 APInt::tcSet(newParts, 0, newPartCount); in convert()
1878 } else if (newPartCount < oldPartCount) { in convert()
1884 if (newPartCount == 1) { in convert()
1907 APInt::tcShiftLeft(significandParts(), newPartCount, shift); in convert()
1916 if (APInt::tcLSB(significandParts(), newPartCount) < ushift) in convert()
1922 APInt::tcShiftRight(significandParts(), newPartCount, ushift); in convert()
/external/llvm/lib/Support/
DAPFloat.cpp1997 unsigned int newPartCount, oldPartCount; in convert() local
2003 newPartCount = partCountForBits(toSemantics.precision + 1); in convert()
2039 if (newPartCount > oldPartCount) { in convert()
2042 newParts = new integerPart[newPartCount]; in convert()
2043 APInt::tcSet(newParts, 0, newPartCount); in convert()
2048 } else if (newPartCount == 1 && oldPartCount != 1) { in convert()
2063 APInt::tcShiftLeft(significandParts(), newPartCount, shift); in convert()