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Searched refs:newPoint (Results 1 – 2 of 2) sorted by relevance

/external/skia/src/shaders/
DSkPerlinNoiseShader.cpp599 SkPoint newPoint; in shade() local
600 fMatrix.mapPoints(&newPoint, &point, 1); in shade()
601 newPoint.fX = SkScalarRoundToScalar(newPoint.fX); in shade()
602 newPoint.fY = SkScalarRoundToScalar(newPoint.fY); in shade()
608 value = calculateImprovedNoiseValueForPoint(channel, newPoint); in shade()
611 value = calculateTurbulenceValueForPoint(channel, stitchData, newPoint); in shade()
/external/skia/src/utils/
DSkShadowTessellator.cpp1280 SkPoint newPoint = fFirstPoint + fFirstOutset; in handlePolyPoint() local
1281 *fPositions.push() = newPoint; in handlePolyPoint()
1372 SkPoint newPoint = nextPoint + nextNormal; in addEdge() local
1373 *fPositions.push() = newPoint; in addEdge()