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Searched refs:newTexObj (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/mesa/main/
Dtexobj.c1669 struct gl_texture_object *newTexObj = NULL; in _mesa_BindTexture() local
1688 newTexObj = ctx->Shared->DefaultTex[targetIndex]; in _mesa_BindTexture()
1692 newTexObj = _mesa_lookup_texture(ctx, texName); in _mesa_BindTexture()
1693 if (newTexObj) { in _mesa_BindTexture()
1695 if (newTexObj->Target != 0 && newTexObj->Target != target) { in _mesa_BindTexture()
1703 if (newTexObj->Target == 0) { in _mesa_BindTexture()
1704 finish_texture_init(ctx, target, newTexObj); in _mesa_BindTexture()
1715 newTexObj = ctx->Driver.NewTextureObject(ctx, texName, target); in _mesa_BindTexture()
1716 if (!newTexObj) { in _mesa_BindTexture()
1722 _mesa_HashInsert(ctx->Shared->TexObjects, texName, newTexObj); in _mesa_BindTexture()
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