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Searched refs:new_mesh (Results 1 – 1 of 1) sorted by relevance

/external/swiftshader/third_party/PowerVR_SDK/Tools/
DPVRTFixedPoint.cpp35 HeaderStruct_Fixed_Mesh *new_mesh = new HeaderStruct_Fixed_Mesh; in CreateFixedObjectMesh() local
37 new_mesh->fCenter[0] = PVRTF2X(mesh->fCenter[0]); in CreateFixedObjectMesh()
38 new_mesh->fCenter[1] = PVRTF2X(mesh->fCenter[1]); in CreateFixedObjectMesh()
39 new_mesh->fCenter[2] = PVRTF2X(mesh->fCenter[2]); in CreateFixedObjectMesh()
42 new_mesh->nNumVertex = mesh->nNumVertex; in CreateFixedObjectMesh()
43 new_mesh->nNumFaces = mesh->nNumFaces; in CreateFixedObjectMesh()
44 new_mesh->nNumStrips = mesh->nNumStrips; in CreateFixedObjectMesh()
45 new_mesh->nMaterial = mesh->nMaterial; in CreateFixedObjectMesh()
49 new_mesh->pVertex = new VERTTYPE[mesh->nNumVertex*3]; in CreateFixedObjectMesh()
51 new_mesh->pVertex[i] = PVRTF2X(mesh->pVertex[i]); in CreateFixedObjectMesh()
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