Searched refs:nextEdgeNdx (Results 1 – 1 of 1) sorted by relevance
2205 const int nextEdgeNdx = (edgeNdx+1) % 3; in calculateTriangleCoverage() local2207 …nextEdgeNdx].x()) : (triangleSubPixelSpaceCeil[nextEdgeNdx].x()), (endRounding&0x02) ? (triangleS… in calculateTriangleCoverage()2221 const int nextEdgeNdx = (edgeNdx+1) % 3; in calculateTriangleCoverage() local2223 const I64Vec2& endPos = triangleSubPixelSpaceFloor[nextEdgeNdx]; in calculateTriangleCoverage()