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Searched refs:nine_context_get_pipe_multithread (Results 1 – 6 of 6) sorted by relevance

/external/mesa3d/src/gallium/state_trackers/nine/
Dpixelshader9.c98 struct pipe_context *pipe = nine_context_get_pipe_multithread(This->base.device); in NinePixelShader9_dtor()
Dvertexshader9.c116 struct pipe_context *pipe = nine_context_get_pipe_multithread(This->base.device); in NineVertexShader9_dtor()
Dnine_state.h642 nine_context_get_pipe_multithread( struct NineDevice9 *device );
Dvolume9.c146 struct pipe_context *pipe = nine_context_get_pipe_multithread(This->base.device); in NineVolume9_dtor()
Dsurface9.c208 struct pipe_context *pipe = nine_context_get_pipe_multithread(This->base.base.device); in NineSurface9_dtor()
Dnine_state.c288 nine_context_get_pipe_multithread( struct NineDevice9 *device ) in nine_context_get_pipe_multithread() function