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Searched refs:nine_context_set_render_state (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/gallium/state_trackers/nine/
Dnine_state.h345 nine_context_set_render_state(struct NineDevice9 *device,
Dnine_state.c1402 CSMT_ITEM_NO_WAIT(nine_context_set_render_state, in CSMT_ITEM_NO_WAIT() argument
2238 nine_context_set_render_state(device, i * 32 + r, src->rs_advertised[i * 32 + r]); in nine_context_apply_stateblock()
Ddevice9.c114 nine_context_set_render_state(This, D3DRS_ZENABLE, TRUE); in NineDevice9_SetDefaultState()
2274 nine_context_set_render_state(This, State, Value); in NineDevice9_SetRenderState()