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Searched refs:nir_f2i (Results 1 – 9 of 9) sorted by relevance

/external/mesa3d/src/intel/vulkan/
Danv_nir_lower_input_attachments.c60 nir_ssa_def *frag_coord = nir_f2i(&b, load_frag_coord(&b)); in try_lower_input_load()
/external/mesa3d/src/compiler/nir/
Dnir_lower_idiv.c78 q = nir_f2i(bld, q); in convert_instr()
/external/mesa3d/src/intel/blorp/
Dblorp_blit.c101 nir_ssa_def *coord = nir_f2i(b, nir_load_var(b, v->frag_coord)); in blorp_blit_get_frag_coords()
768 nir_ssa_def *sample_coords_int = nir_f2i(b, sample_coords); in blorp_nir_manual_blend_bilinear()
825 sample = nir_f2i(b, sample); in blorp_nir_manual_blend_bilinear()
1179 src_pos = nir_f2i(&b, nir_channels(&b, src_pos, 0x3)); in brw_blorp_build_nir_shader()
1208 src_pos = nir_f2i(&b, src_pos); in brw_blorp_build_nir_shader()
1211 src_pos = nir_vec3(&b, nir_channel(&b, nir_f2i(&b, src_pos), 0), in brw_blorp_build_nir_shader()
1212 nir_channel(&b, nir_f2i(&b, src_pos), 1), in brw_blorp_build_nir_shader()
/external/mesa3d/src/amd/vulkan/
Dradv_meta_blit2d.c589 nir_ssa_def *pos_int = nir_f2i(&b, nir_load_var(&b, tex_pos_in)); in build_nir_copy_fragment_shader()
618 nir_ssa_def *pos_int = nir_f2i(&b, nir_load_var(&b, tex_pos_in)); in build_nir_copy_fragment_shader_depth()
647 nir_ssa_def *pos_int = nir_f2i(&b, nir_load_var(&b, tex_pos_in)); in build_nir_copy_fragment_shader_stencil()
/external/mesa3d/src/gallium/drivers/vc4/
Dvc4_nir_lower_blend.c651 nir_ssa_def *num_bits = nir_f2i(b, nir_fmul(b, a, num_samples)); in vc4_nir_lower_blend_instr()
/external/mesa3d/src/mesa/program/
Dprog_to_nir.c309 ptn_move_dest(b, dest, nir_f2i(b, nir_ffloor(b, src[0]))); in ptn_arl()
/external/mesa3d/prebuilt-intermediates/nir/
Dnir_builder_opcodes.h179 nir_f2i(nir_builder *build, nir_ssa_def *src0) in nir_f2i() function
/external/mesa3d/src/gallium/auxiliary/nir/
Dtgsi_to_nir.c869 ttn_move_dest(b, dest, nir_f2i(b, nir_ffloor(b, src[0]))); in ttn_arl()
/external/mesa3d/src/compiler/glsl/
Dglsl_to_nir.cpp1462 case ir_unop_f2i: result = nir_f2i(&b, srcs[0]); break; in visit()