Searched refs:nir_opt_constant_folding (Results 1 – 7 of 7) sorted by relevance
272 nir_opt_constant_folding(nir); in brw_nir_lower_vs_inputs()305 nir_opt_constant_folding(nir); in brw_nir_lower_vue_inputs()329 nir_opt_constant_folding(nir); in brw_nir_lower_tes_inputs()384 nir_opt_constant_folding(nir); in brw_nir_lower_fs_inputs()411 nir_opt_constant_folding(nir); in brw_nir_lower_tcs_outputs()489 OPT(nir_opt_constant_folding); in nir_optimize()
101 progress |= OPT(s, nir_opt_constant_folding); in ir3_optimize_loop()
227 nir_opt_constant_folding(nir_shader *shader) in nir_opt_constant_folding() function
2573 bool nir_opt_constant_folding(nir_shader *shader);
239 nir/nir_opt_constant_folding.c \
145 NIR_PASS(progress, shader, nir_opt_constant_folding); in radv_optimize_nir()
1541 NIR_PASS(progress, s, nir_opt_constant_folding); in vc4_optimize_nir()