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Searched refs:nir_tex_instr_create (Results 1 – 17 of 17) sorted by relevance

/external/mesa3d/src/compiler/nir/
Dnir_lower_drawpixels.c130 tex = nir_tex_instr_create(state->shader, 1); in lower_color()
158 tex = nir_tex_instr_create(state->shader, 1); in lower_color()
173 tex = nir_tex_instr_create(state->shader, 1); in lower_color()
Dnir_lower_bitmap.c91 tex = nir_tex_instr_create(shader, 1); in lower_bitmap()
Dnir_lower_tex.c159 txs = nir_tex_instr_create(b->shader, 1); in get_texture_size()
211 nir_tex_instr *plane_tex = nir_tex_instr_create(b->shader, 2); in sample_plane()
314 nir_tex_instr *txl = nir_tex_instr_create(b->shader, num_srcs); in replace_gradient_with_lod()
Dnir_clone.c404 nir_tex_instr *ntex = nir_tex_instr_create(state->ns, tex->num_srcs); in clone_tex()
Dnir.h1947 nir_tex_instr *nir_tex_instr_create(nir_shader *shader, unsigned num_srcs);
Dnir.c522 nir_tex_instr_create(nir_shader *shader, unsigned num_srcs) in nir_tex_instr_create() function
/external/mesa3d/src/amd/vulkan/
Dradv_meta_resolve_cs.c89 nir_tex_instr *tex = nir_tex_instr_create(b.shader, 2); in build_resolve_compute_shader()
110 nir_tex_instr *tex_all_same = nir_tex_instr_create(b.shader, 1); in build_resolve_compute_shader()
131 nir_tex_instr *tex_add = nir_tex_instr_create(b.shader, 2); in build_resolve_compute_shader()
Dradv_meta_blit.c95 nir_tex_instr *tex = nir_tex_instr_create(b.shader, 1); in build_nir_copy_fragment_shader()
149 nir_tex_instr *tex = nir_tex_instr_create(b.shader, 1); in build_nir_copy_fragment_shader_depth()
203 nir_tex_instr *tex = nir_tex_instr_create(b.shader, 1); in build_nir_copy_fragment_shader_stencil()
Dradv_meta_bufimage.c84 nir_tex_instr *tex = nir_tex_instr_create(b.shader, 2); in build_nir_itob_compute_shader()
287 nir_tex_instr *tex = nir_tex_instr_create(b.shader, 2); in build_nir_btoi_compute_shader()
476 nir_tex_instr *tex = nir_tex_instr_create(b.shader, 2); in build_nir_itoi_compute_shader()
Dradv_meta_blit2d.c481 nir_tex_instr *tex = nir_tex_instr_create(b->shader, 2); in build_nir_texel_fetch()
524 nir_tex_instr *tex = nir_tex_instr_create(b->shader, 1); in build_nir_buffer_fetch()
/external/mesa3d/src/intel/vulkan/
Danv_nir_lower_input_attachments.c69 nir_tex_instr *tex = nir_tex_instr_create(b.shader, 2 + multisampled); in try_lower_input_load()
/external/mesa3d/src/gallium/drivers/vc4/
Dvc4_nir_lower_txf_ms.c47 nir_tex_instr *txf = nir_tex_instr_create(c->s, 1); in vc4_nir_lower_txf_ms_instr()
/external/mesa3d/src/gallium/auxiliary/nir/
Dtgsi_to_nir.c1326 instr = nir_tex_instr_create(b->shader, num_srcs); in ttn_tex()
1494 txs = nir_tex_instr_create(b->shader, 1); in ttn_txq()
1498 qlv = nir_tex_instr_create(b->shader, 0); in ttn_txq()
/external/mesa3d/src/mesa/program/
Dprog_to_nir.c557 instr = nir_tex_instr_create(b->shader, num_srcs); in ptn_tex()
/external/mesa3d/src/compiler/spirv/
Dspirv_to_nir.c1639 nir_tex_instr *instr = nir_tex_instr_create(b->shader, p - srcs); in vtn_handle_texture()
1710 instrs[i] = nir_tex_instr_create(b->shader, instr->num_srcs); in vtn_handle_texture()
/external/mesa3d/src/intel/blorp/
Dblorp_blit.c169 nir_tex_instr *tex = nir_tex_instr_create(b->shader, num_srcs); in blorp_create_nir_tex_instr()
/external/mesa3d/src/compiler/glsl/
Dglsl_to_nir.cpp1940 nir_tex_instr *instr = nir_tex_instr_create(this->shader, num_srcs); in visit()