Searched refs:nir_tex_instr_create (Results 1 – 17 of 17) sorted by relevance
/external/mesa3d/src/compiler/nir/ |
D | nir_lower_drawpixels.c | 130 tex = nir_tex_instr_create(state->shader, 1); in lower_color() 158 tex = nir_tex_instr_create(state->shader, 1); in lower_color() 173 tex = nir_tex_instr_create(state->shader, 1); in lower_color()
|
D | nir_lower_bitmap.c | 91 tex = nir_tex_instr_create(shader, 1); in lower_bitmap()
|
D | nir_lower_tex.c | 159 txs = nir_tex_instr_create(b->shader, 1); in get_texture_size() 211 nir_tex_instr *plane_tex = nir_tex_instr_create(b->shader, 2); in sample_plane() 314 nir_tex_instr *txl = nir_tex_instr_create(b->shader, num_srcs); in replace_gradient_with_lod()
|
D | nir_clone.c | 404 nir_tex_instr *ntex = nir_tex_instr_create(state->ns, tex->num_srcs); in clone_tex()
|
D | nir.h | 1947 nir_tex_instr *nir_tex_instr_create(nir_shader *shader, unsigned num_srcs);
|
D | nir.c | 522 nir_tex_instr_create(nir_shader *shader, unsigned num_srcs) in nir_tex_instr_create() function
|
/external/mesa3d/src/amd/vulkan/ |
D | radv_meta_resolve_cs.c | 89 nir_tex_instr *tex = nir_tex_instr_create(b.shader, 2); in build_resolve_compute_shader() 110 nir_tex_instr *tex_all_same = nir_tex_instr_create(b.shader, 1); in build_resolve_compute_shader() 131 nir_tex_instr *tex_add = nir_tex_instr_create(b.shader, 2); in build_resolve_compute_shader()
|
D | radv_meta_blit.c | 95 nir_tex_instr *tex = nir_tex_instr_create(b.shader, 1); in build_nir_copy_fragment_shader() 149 nir_tex_instr *tex = nir_tex_instr_create(b.shader, 1); in build_nir_copy_fragment_shader_depth() 203 nir_tex_instr *tex = nir_tex_instr_create(b.shader, 1); in build_nir_copy_fragment_shader_stencil()
|
D | radv_meta_bufimage.c | 84 nir_tex_instr *tex = nir_tex_instr_create(b.shader, 2); in build_nir_itob_compute_shader() 287 nir_tex_instr *tex = nir_tex_instr_create(b.shader, 2); in build_nir_btoi_compute_shader() 476 nir_tex_instr *tex = nir_tex_instr_create(b.shader, 2); in build_nir_itoi_compute_shader()
|
D | radv_meta_blit2d.c | 481 nir_tex_instr *tex = nir_tex_instr_create(b->shader, 2); in build_nir_texel_fetch() 524 nir_tex_instr *tex = nir_tex_instr_create(b->shader, 1); in build_nir_buffer_fetch()
|
/external/mesa3d/src/intel/vulkan/ |
D | anv_nir_lower_input_attachments.c | 69 nir_tex_instr *tex = nir_tex_instr_create(b.shader, 2 + multisampled); in try_lower_input_load()
|
/external/mesa3d/src/gallium/drivers/vc4/ |
D | vc4_nir_lower_txf_ms.c | 47 nir_tex_instr *txf = nir_tex_instr_create(c->s, 1); in vc4_nir_lower_txf_ms_instr()
|
/external/mesa3d/src/gallium/auxiliary/nir/ |
D | tgsi_to_nir.c | 1326 instr = nir_tex_instr_create(b->shader, num_srcs); in ttn_tex() 1494 txs = nir_tex_instr_create(b->shader, 1); in ttn_txq() 1498 qlv = nir_tex_instr_create(b->shader, 0); in ttn_txq()
|
/external/mesa3d/src/mesa/program/ |
D | prog_to_nir.c | 557 instr = nir_tex_instr_create(b->shader, num_srcs); in ptn_tex()
|
/external/mesa3d/src/compiler/spirv/ |
D | spirv_to_nir.c | 1639 nir_tex_instr *instr = nir_tex_instr_create(b->shader, p - srcs); in vtn_handle_texture() 1710 instrs[i] = nir_tex_instr_create(b->shader, instr->num_srcs); in vtn_handle_texture()
|
/external/mesa3d/src/intel/blorp/ |
D | blorp_blit.c | 169 nir_tex_instr *tex = nir_tex_instr_create(b->shader, num_srcs); in blorp_create_nir_tex_instr()
|
/external/mesa3d/src/compiler/glsl/ |
D | glsl_to_nir.cpp | 1940 nir_tex_instr *instr = nir_tex_instr_create(this->shader, num_srcs); in visit()
|