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Searched refs:nir_vec3 (Results 1 – 5 of 5) sorted by relevance

/external/mesa3d/src/intel/vulkan/
Danv_nir_lower_input_attachments.c67 nir_vec3(&b, nir_channel(&b, pos, 0), nir_channel(&b, pos, 1), layer); in try_lower_input_load()
/external/mesa3d/src/intel/blorp/
Dblorp_blit.c115 return nir_vec3(b, nir_channel(b, coord, 0), nir_channel(b, coord, 1), in blorp_blit_get_frag_coords()
188 pos = nir_vec3(b, nir_channel(b, pos, 0), nir_channel(b, pos, 1), in blorp_create_nir_tex_instr()
577 return nir_vec3(b, x_out, y_out, s_out); in blorp_nir_decode_msaa()
654 nir_ssa_def *ms_pos = nir_vec3(b, nir_channel(b, pos, 0), in blorp_nir_manual_blend_average()
846 nir_ssa_def *pos_ms = nir_vec3(b, nir_channel(b, sample_coords_int, 0), in blorp_nir_manual_blend_bilinear()
1160 src_pos = nir_vec3(&b, nir_channel(&b, src_pos, 0), in brw_blorp_build_nir_shader()
1211 src_pos = nir_vec3(&b, nir_channel(&b, nir_f2i(&b, src_pos), 0), in brw_blorp_build_nir_shader()
/external/mesa3d/src/compiler/nir/
Dnir_lower_tex.c80 projected = nir_vec3(b, in project_src()
135 offset_coord = nir_vec3(b, nir_channel(b, offset_coord, 0), in lower_offset()
Dnir_builder.h252 return nir_vec3(build, comp[0], comp[1], comp[2]); in nir_vec()
/external/mesa3d/prebuilt-intermediates/nir/
Dnir_builder_opcodes.h939 nir_vec3(nir_builder *build, nir_ssa_def *src0, nir_ssa_def *src1, nir_ssa_def *src2) in nir_vec3() function