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Searched refs:noSpill (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/gallium/drivers/nouveau/codegen/
Dnv50_ir_ra.cpp874 lval->noSpill = lval->fixedReg = 1; in init()
1247 if (!val->noSpill) { in calculateSpillWeights()
1628 lval->noSpill = 1; in spill()
1670 lval->noSpill = 1; in unspill()
1686 val->noSpill = 1; in unspill()
2319 cst->getSrc(0)->asLValue()->noSpill = 1; in insertConstraintMoves()
2320 mov->getSrc(0)->asLValue()->noSpill = 1; in insertConstraintMoves()
2349 cst->getDef(0)->asLValue()->noSpill = 1; // doesn't help in insertConstraintMoves()
Dnv50_ir.cpp235 noSpill = 0; in LValue()
252 noSpill = 0; in LValue()
Dnv50_ir.h697 unsigned noSpill : 1; // do not spill (e.g. if spill temporary already) variable