Searched refs:nodePtr (Results 1 – 2 of 2) sorted by relevance
2103 nodePtr = NULL; in PatternMapIterator()2120 if ( nodePtr == NULL ) { in getSkeleton()2124 return nodePtr->skeleton; in getSkeleton()2131 PtnElem *curPtr=nodePtr; in hasNext()2164 if ( nodePtr != NULL ) { in next()2165 if ( nodePtr->next != NULL ) { in next()2166 nodePtr = nodePtr->next; in next()2171 nodePtr=NULL; in next()2177 nodePtr = patternMap->boot[bootIndex]; in next()2186 if (nodePtr!=NULL) { in next()[all …]
268 PtnElem *nodePtr; variable