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/external/swiftshader/src/OpenGL/compiler/
DValidateSwitch.cpp97 const char *nodeStr = node->hasCondition() ? "case" : "default"; in visitCase() local
100 mContext->error(node->getLine(), "label statement nested inside control flow", nodeStr); in visitCase()
110 mContext->error(node->getLine(), "duplicate default label", nodeStr); in visitCase()
125 "case label type does not match switch init-expression type", nodeStr); in visitCase()
134 mContext->error(condition->getLine(), "duplicate case label", nodeStr); in visitCase()
147 mContext->error(condition->getLine(), "duplicate case label", nodeStr); in visitCase()