Searched refs:node_states_ (Results 1 – 2 of 2) sorted by relevance
85 if (AbstractState const* const state = node_states_.Get(effect)) { in Reduce()595 AbstractState const* state = node_states_.Get(effect); in ReduceArrayBufferWasNeutered()609 AbstractState const* state = node_states_.Get(effect); in ReduceCheckMaps()625 AbstractState const* state = node_states_.Get(effect); in ReduceEnsureWritableFastElements()650 AbstractState const* state = node_states_.Get(effect); in ReduceMaybeGrowFastElements()681 AbstractState const* state = node_states_.Get(effect); in ReduceTransitionElementsKind()716 AbstractState const* state = node_states_.Get(effect); in ReduceLoadField()761 AbstractState const* state = node_states_.Get(effect); in ReduceStoreField()799 AbstractState const* state = node_states_.Get(effect); in ReduceLoadElement()826 AbstractState const* state = node_states_.Get(effect); in ReduceStoreElement()[all …]
31 : AdvancedReducer(editor), node_states_(zone), jsgraph_(jsgraph) {} in NON_EXPORTED_BASE()283 Zone* zone() const { return node_states_.zone(); } in NON_EXPORTED_BASE()286 AbstractStateForEffectNodes node_states_; in NON_EXPORTED_BASE() local