Searched refs:noiseCode (Results 1 – 1 of 1) sorted by relevance
/external/skia/src/shaders/ |
D | SkPerlinNoiseShader.cpp | 833 SkString noiseCode; in emitCode() local 835 noiseCode.appendf("\tvec4 %s;\n", floorVal); in emitCode() 836 noiseCode.appendf("\t%s.xy = floor(%s);\n", floorVal, noiseVec); in emitCode() 837 noiseCode.appendf("\t%s.zw = %s.xy + vec2(1.0);\n", floorVal, floorVal); in emitCode() 838 noiseCode.appendf("\tvec2 %s = fract(%s);\n", fractVal, noiseVec); in emitCode() 841 noiseCode.appendf("\n\tvec2 %s = %s * %s * (vec2(3.0) - vec2(2.0) * %s);", in emitCode() 846 noiseCode.appendf("\n\tif(%s.x >= %s.x) { %s.x -= %s.x; }", in emitCode() 848 noiseCode.appendf("\n\tif(%s.y >= %s.y) { %s.y -= %s.y; }", in emitCode() 850 noiseCode.appendf("\n\tif(%s.z >= %s.x) { %s.z -= %s.x; }", in emitCode() 852 noiseCode.appendf("\n\tif(%s.w >= %s.y) { %s.w -= %s.y; }", in emitCode() [all …]
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