Home
last modified time | relevance | path

Searched refs:noiseSmooth (Results 1 – 1 of 1) sorted by relevance

/external/skia/src/shaders/
DSkPerlinNoiseShader.cpp808 const char* noiseSmooth = "noiseSmooth"; in emitCode() local
842 noiseSmooth, fractVal, fractVal, fractVal); in emitCode()
922 noiseCode.appendf("\n\t%s.x = mix(%s.x, %s.y, %s.x);", ab, uv, uv, noiseSmooth); in emitCode()
949 noiseCode.appendf("\n\t%s.y = mix(%s.x, %s.y, %s.x);", ab, uv, uv, noiseSmooth); in emitCode()
951 noiseCode.appendf("\n\treturn mix(%s.x, %s.y, %s.y);\n", ab, ab, noiseSmooth); in emitCode()