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Searched refs:noperspectiveInterpolationSupport (Results 1 – 5 of 5) sorted by relevance

/external/skia/include/gpu/
DGrShaderCaps.h121 bool noperspectiveInterpolationSupport() const { return fNoPerspectiveInterpolationSupport; } in noperspectiveInterpolationSupport() function
203 SkASSERT(this->noperspectiveInterpolationSupport()); in noperspectiveInterpolationExtensionString()
/external/skia/src/sksl/
DSkSLUtil.h98 bool noperspectiveInterpolationSupport() const { in noperspectiveInterpolationSupport() function
DSkSLIRGenerator.cpp132 CAP(noperspectiveInterpolationSupport); in fill_caps()
/external/skia/src/gpu/glsl/
DGrGLSLVarying.cpp91 if (!caps.noperspectiveInterpolationSupport()) { in setNoPerspective()
/external/skia/src/gpu/gl/
DGrGLGpu.cpp3468 if (shaderCaps->noperspectiveInterpolationSupport()) { in createCopyProgram()
3494 if (shaderCaps->noperspectiveInterpolationSupport()) { in createCopyProgram()
3583 if (shaderCaps->noperspectiveInterpolationSupport()) { in createMipmapProgram()
3636 if (shaderCaps->noperspectiveInterpolationSupport()) { in createMipmapProgram()