Home
last modified time | relevance | path

Searched refs:norm0 (Results 1 – 2 of 2) sorted by relevance

/external/vulkan-validation-layers/libs/glm/gtc/
Dnoise.inl138 …detail::tvec4<T, P> norm0 = detail::taylorInvSqrt(detail::tvec4<T, P>(dot(g000, g000), dot(g010, g… local
139 g000 *= norm0.x;
140 g010 *= norm0.y;
141 g100 *= norm0.z;
142 g110 *= norm0.w;
209 …detail::tvec4<T, P> norm0 = taylorInvSqrt(detail::tvec4<T, P>(dot(g000, g000), dot(g010, g010), do…
210 g000 *= norm0.x;
211 g010 *= norm0.y;
212 g100 *= norm0.z;
213 g110 *= norm0.w;
[all …]
/external/skia/src/gpu/ops/
DGrOvalOpFactory.cpp704 SkVector norm0 = {startPoint.fY, -startPoint.fX}; in CircleOp() local
707 norm0.negate(); in CircleOp()
717 {norm0.fX, norm0.fY, 0.5f}, in CircleOp()
729 {norm0.fX, norm0.fY, 0.5f}, in CircleOp()