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Searched refs:numAuxBuffers (Results 1 – 16 of 16) sorted by relevance

/external/mesa3d/src/glx/
Dglxconfig.h51 GLint numAuxBuffers; member
Dglxconfig.c84 *value_return = mode->numAuxBuffers; in glx_config_get()
Dglxext.c388 config->numAuxBuffers = *bp++; in __glXInitializeVisualConfigFromTags()
432 config->numAuxBuffers = *bp++; in __glXInitializeVisualConfigFromTags()
Ddri_common.c227 __ATTRIB(__DRI_ATTRIB_AUX_BUFFERS, numAuxBuffers),
Dglxcmds.c995 MATCH_MINIMUM(numAuxBuffers); in fbconfigs_compatible()
1134 PREFER_SMALLER(numAuxBuffers); in fbconfig_compare()
/external/mesa3d/src/gallium/state_trackers/glx/xlib/
Dglx_api.c184 GLint level, GLint numAuxBuffers ) in save_glx_visual() argument
231 && v->mesa_visual.numAuxBuffers == numAuxBuffers in save_glx_visual()
272 xmvis->mesa_visual.numAuxBuffers = numAuxBuffers; in save_glx_visual()
1526 *value = xmvis->mesa_visual.numAuxBuffers; in get_config()
Dxm_api.c862 vis->numAuxBuffers = 0; in XMesaCreateVisual()
/external/mesa3d/src/mesa/swrast/
Ds_renderbuffer.c540 assert(fb->Visual.numAuxBuffers > 0); in _swrast_add_soft_renderbuffers()
542 fb->Visual.numAuxBuffers); in _swrast_add_soft_renderbuffers()
/external/mesa3d/src/mesa/drivers/x11/
Dfakeglx.c254 GLint level, GLint numAuxBuffers ) in save_glx_visual() argument
291 && v->mesa_visual.numAuxBuffers == numAuxBuffers in save_glx_visual()
326 xmvis->mesa_visual.numAuxBuffers = numAuxBuffers; in save_glx_visual()
1569 *value = xmvis->mesa_visual.numAuxBuffers; in get_config()
Dxm_api.c344 vis->mesa_visual.numAuxBuffers > 0 ); in create_xmesa_buffer()
/external/mesa3d/src/mesa/drivers/dri/common/
Dutils.c377 __ATTRIB(__DRI_ATTRIB_AUX_BUFFERS, numAuxBuffers),
/external/mesa3d/src/mesa/main/
Dbuffers.c78 for (i = 0; i < fb->Visual.numAuxBuffers; i++) { in supported_buffer_bitmask()
Dcontext.c304 vis->numAuxBuffers = 0; in _mesa_initialize_visual()
Dmtypes.h215 GLint numAuxBuffers; member
Dfbobject.c334 if (fb->Visual.numAuxBuffers == 1) { in _mesa_get_fb0_attachment()
/external/mesa3d/prebuilt-intermediates/main/
Dget_hash.h410 { GL_AUX_BUFFERS, BUFFER_INT(Visual.numAuxBuffers), NO_EXTRA },