Searched refs:numClipDist (Results 1 – 2 of 2) sorted by relevance
836 uint32_t numClipDist = _mm_popcnt_u32(rastState.clipDistanceMask); in BinTriangles() local837 desc.pUserClipBuffer = (float*)pArena->Alloc(numClipDist * 3 * sizeof(float)); in BinTriangles()1187 uint32_t numClipDist = _mm_popcnt_u32(rastState.clipDistanceMask); in BinPoints() local1188 desc.pUserClipBuffer = (float*)pArena->Alloc(numClipDist * 3 * sizeof(float)); in BinPoints()1192 for (uint32_t i = 0; i < numClipDist; i++) { in BinPoints()1405 uint32_t numClipDist = _mm_popcnt_u32(rastState.clipDistanceMask); in BinPostSetupLines() local1406 desc.pUserClipBuffer = (float*)pArena->Alloc(numClipDist * 2 * sizeof(float)); in BinPostSetupLines()
1651 uint32_t numClipDist = _mm_popcnt_u32(state.rastState.clipDistanceMask); in RasterizeLine() local1652 if (numClipDist) in RasterizeLine()1658 for (uint32_t i = 0; i < numClipDist; ++i) in RasterizeLine()1735 if (numClipDist) in RasterizeLine()1739 for (uint32_t i = 0; i < numClipDist; ++i) in RasterizeLine()