Searched refs:numNgonVtx (Results 1 – 1 of 1) sorted by relevance
1569 const int numNgonVtx = invocationID + 3; in shadePrimitives() local1574 for (int ndx = 0; ndx + 1 < numNgonVtx; ndx += 2) in shadePrimitives()1576 const float subAngle = (float(ndx) + 1.0f) / float(numNgonVtx) * 3.141f; in shadePrimitives()1582 if ((numNgonVtx % 2) == 1) in shadePrimitives()