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Searched refs:numNgonVtx (Results 1 – 1 of 1) sorted by relevance

/external/deqp/modules/gles31/functional/
Des31fGeometryShaderTests.cpp1569 const int numNgonVtx = invocationID + 3; in shadePrimitives() local
1574 for (int ndx = 0; ndx + 1 < numNgonVtx; ndx += 2) in shadePrimitives()
1576 const float subAngle = (float(ndx) + 1.0f) / float(numNgonVtx) * 3.141f; in shadePrimitives()
1582 if ((numNgonVtx % 2) == 1) in shadePrimitives()