Searched refs:numQueueFamilyIndexSupport (Results 1 – 2 of 2) sorted by relevance
151 uint32_t numQueueFamilyIndexSupport; member
385 my_data->surfaceMap[*pSurface].numQueueFamilyIndexSupport = 0; in CreateAndroidSurfaceKHR()435 my_data->surfaceMap[*pSurface].numQueueFamilyIndexSupport = 0; in CreateMirSurfaceKHR()520 my_data->surfaceMap[*pSurface].numQueueFamilyIndexSupport = 0; in CreateWaylandSurfaceKHR()606 my_data->surfaceMap[*pSurface].numQueueFamilyIndexSupport = 0; in CreateWin32SurfaceKHR()690 my_data->surfaceMap[*pSurface].numQueueFamilyIndexSupport = 0; in CreateXcbSurfaceKHR()776 my_data->surfaceMap[*pSurface].numQueueFamilyIndexSupport = 0; in CreateXlibSurfaceKHR()1086 my_data->surfaceMap[*pSurface].numQueueFamilyIndexSupport = 0; in CreateDisplayPlaneSurfaceKHR()1321 if (!pSurface->numQueueFamilyIndexSupport) { in GetPhysicalDeviceSurfaceSupportKHR()1326 … pSurface->numQueueFamilyIndexSupport = pPhysicalDevice->numOfQueueFamilies; in GetPhysicalDeviceSurfaceSupportKHR()1330 if (pSurface->numQueueFamilyIndexSupport) { in GetPhysicalDeviceSurfaceSupportKHR()[all …]