Searched refs:numSliceNodesOutputLimit (Results 1 – 3 of 3) sorted by relevance
252 …const int numSliceNodesOutputLimit = geometryOutputVertices / 2; // each node 2 vertic… in init() local253 const int numSliceNodes = de::min(numSliceNodesComponentLimit, numSliceNodesOutputLimit); in init()
173 const int numSliceNodesOutputLimit = geometryOutputVertices / 2; // each node 2 vertices in GridRenderTestCase() local174 const int numSliceNodes = de::min(numSliceNodesComponentLimit, numSliceNodesOutputLimit); in GridRenderTestCase()
2344 … const int numSliceNodesOutputLimit = geometryOutputVertices / 2; // each node 2 vertices in init() local2345 const int numSliceNodes = de::min(numSliceNodesComponentLimit, numSliceNodesOutputLimit); in init()