Searched refs:numSupported (Results 1 – 1 of 1) sorted by relevance
260 int numSupported = -1; in checkShaderLimits() local263 m_renderCtx.getFunctions().getIntegerv(pname, &numSupported); in checkShaderLimits()269 if (numSupported < numRequiredSamplers) in checkShaderLimits()270 …tring(numRequiredSamplers) + " sampler(s). Implementation supports " + de::toString(numSupported)); in checkShaderLimits()280 int numSupported = -1; in checkProgramLimits() local283 m_renderCtx.getFunctions().getIntegerv(GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, &numSupported); in checkProgramLimits()289 if (numSupported < numRequiredCombinedSamplers) in checkProgramLimits()290 …mRequiredCombinedSamplers) + " sampler(s). Implementation supports " + de::toString(numSupported)); in checkProgramLimits()