Searched refs:numVertexArrays (Results 1 – 2 of 2) sorted by relevance
/external/deqp/framework/opengl/ |
D | gluDrawUtil.cpp | 454 static bool isDrawCallValid (int numVertexArrays, const VertexArrayBinding* vertexArrays, const Pri… in isDrawCallValid() argument 456 if (numVertexArrays < 0) in isDrawCallValid() 467 for (int ndx = 0; ndx < numVertexArrays; ndx++) in isDrawCallValid() 495 void drawFromUserPointers (const RenderContext& context, deUint32 program, int numVertexArrays, con… in drawFromUserPointers() argument 500 DE_ASSERT(isDrawCallValid(numVertexArrays, vertexArrays, primitives)); in drawFromUserPointers() 504 …namedBindingsToProgramLocations(gl, program, vertexArrays, vertexArrays+numVertexArrays, std::inse… in drawFromUserPointers() 527 void drawFromBuffers (const RenderContext& context, deUint32 program, int numVertexArrays, const Ve… in drawFromBuffers() argument 532 DE_ASSERT(isDrawCallValid(numVertexArrays, vertexArrays, primitives)); in drawFromBuffers() 536 …namedBindingsToProgramLocations(gl, program, vertexArrays, vertexArrays+numVertexArrays, std::inse… in drawFromBuffers() 580 void drawFromVAOBuffers (const RenderContext& context, deUint32 program, int numVertexArrays, const… in drawFromVAOBuffers() argument [all …]
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D | gluDrawUtil.hpp | 198 void draw (const RenderContext& context, deUint32 program, int numVertexArrays, const VertexArr… 200 void drawFromUserPointers (const RenderContext& context, deUint32 program, int numVertexArrays, con… 201 void drawFromBuffers (const RenderContext& context, deUint32 program, int numVertexArrays, const … 202 void drawFromVAOBuffers (const RenderContext& context, deUint32 program, int numVertexArrays, cons…
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