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Searched refs:numVertexArrays (Results 1 – 2 of 2) sorted by relevance

/external/deqp/framework/opengl/
DgluDrawUtil.cpp454 static bool isDrawCallValid (int numVertexArrays, const VertexArrayBinding* vertexArrays, const Pri… in isDrawCallValid() argument
456 if (numVertexArrays < 0) in isDrawCallValid()
467 for (int ndx = 0; ndx < numVertexArrays; ndx++) in isDrawCallValid()
495 void drawFromUserPointers (const RenderContext& context, deUint32 program, int numVertexArrays, con… in drawFromUserPointers() argument
500 DE_ASSERT(isDrawCallValid(numVertexArrays, vertexArrays, primitives)); in drawFromUserPointers()
504 …namedBindingsToProgramLocations(gl, program, vertexArrays, vertexArrays+numVertexArrays, std::inse… in drawFromUserPointers()
527 void drawFromBuffers (const RenderContext& context, deUint32 program, int numVertexArrays, const Ve… in drawFromBuffers() argument
532 DE_ASSERT(isDrawCallValid(numVertexArrays, vertexArrays, primitives)); in drawFromBuffers()
536 …namedBindingsToProgramLocations(gl, program, vertexArrays, vertexArrays+numVertexArrays, std::inse… in drawFromBuffers()
580 void drawFromVAOBuffers (const RenderContext& context, deUint32 program, int numVertexArrays, const… in drawFromVAOBuffers() argument
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DgluDrawUtil.hpp198 void draw (const RenderContext& context, deUint32 program, int numVertexArrays, const VertexArr…
200 void drawFromUserPointers (const RenderContext& context, deUint32 program, int numVertexArrays, con…
201 void drawFromBuffers (const RenderContext& context, deUint32 program, int numVertexArrays, const …
202 void drawFromVAOBuffers (const RenderContext& context, deUint32 program, int numVertexArrays, cons…