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Searched refs:num_active_uniforms (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/src/compiler/glsl/
Dlink_uniform_blocks.cpp182 count_block_size() : num_active_uniforms(0) in count_block_size()
187 unsigned num_active_uniforms; member in __anonda4ad0390111::count_block_size
197 this->num_active_uniforms++; in visit_field()
443 block_size.num_active_uniforms = 0; in link_uniform_blocks()
450 num_ssbo_variables += aoa_size * block_size.num_active_uniforms; in link_uniform_blocks()
453 num_ubo_variables += aoa_size * block_size.num_active_uniforms; in link_uniform_blocks()
458 num_ssbo_variables += block_size.num_active_uniforms; in link_uniform_blocks()
461 num_ubo_variables += block_size.num_active_uniforms; in link_uniform_blocks()
Dlink_uniforms.cpp272 : num_active_uniforms(0), num_hidden_uniforms(0), num_values(0), in count_uniform_size()
304 unsigned num_active_uniforms; member in __anon5791464f0111::count_uniform_size
388 this->map->put(this->num_active_uniforms-this->num_hidden_uniforms, in visit_field()
395 this->num_active_uniforms++; in visit_field()
1005 unsigned hidden_uniform_start = uniform_size->num_active_uniforms - in assign_hidden_uniform_slot_id()
1331 prog->data->NumUniformStorage = uniform_size.num_active_uniforms; in link_assign_uniform_locations()