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Searched refs:num_messages (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/src/egl/main/
Degllog.c57 EGLint num_messages; member
84 EGLint num_messages = 0; in _eglSetLogProc() local
91 num_messages = logging.num_messages; in _eglSetLogProc()
92 logging.num_messages = 0; in _eglSetLogProc()
97 if (num_messages) in _eglSetLogProc()
202 logging.num_messages++; in _eglLog()
/external/libmojo/mojo/public/cpp/bindings/tests/
De2e_perftest.cc151 int num_messages = kMessages; in RunTests() local
153 num_messages /= 10; in RunTests()
155 "%s/%dx%d/%dbytes", test_name.c_str(), num_messages / batch_size, in RunTests()
158 test.RunTest(num_messages / batch_size, batch_size, message_size); in RunTests()