/external/mesa3d/src/mesa/state_tracker/ |
D | st_atom_sampler.c | 250 unsigned *num_samplers) in update_shader_samplers() argument 256 const GLuint old_max = *num_samplers; in update_shader_samplers() 259 if (*num_samplers == 0 && samplers_used == 0x0) in update_shader_samplers() 262 *num_samplers = 0; in update_shader_samplers() 273 *num_samplers = unit + 1; in update_shader_samplers() 316 *num_samplers = MAX2(*num_samplers, extra + 1); in update_shader_samplers() 319 cso_set_samplers(st->cso_context, shader_stage, *num_samplers, states); in update_shader_samplers() 333 &st->state.num_samplers[PIPE_SHADER_FRAGMENT]); in update_samplers() 340 &st->state.num_samplers[PIPE_SHADER_VERTEX]); in update_samplers() 348 &st->state.num_samplers[PIPE_SHADER_GEOMETRY]); in update_samplers() [all …]
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/external/mesa3d/src/gallium/drivers/ilo/ |
D | ilo_render_dynamic.c | 346 int num_samplers = 0, pcb_len = 0; in ilo_render_get_draw_dynamic_states_len() local 351 num_samplers = ilo_shader_get_kernel_param(vec->vs, in ilo_render_get_draw_dynamic_states_len() 363 num_samplers = ilo_shader_get_kernel_param(vec->fs, in ilo_render_get_draw_dynamic_states_len() 374 if (num_samplers) { in ilo_render_get_draw_dynamic_states_len() 376 num_samplers = align(num_samplers, 4); in ilo_render_get_draw_dynamic_states_len() 378 len += align(GEN6_SAMPLER_STATE__SIZE * num_samplers, alignment); in ilo_render_get_draw_dynamic_states_len() 382 num_samplers; in ilo_render_get_draw_dynamic_states_len() 385 num_samplers; in ilo_render_get_draw_dynamic_states_len() 567 int num_samplers; in ilo_render_get_launch_grid_dynamic_states_len() local 572 num_samplers = ilo_shader_get_kernel_param(vec->cs, in ilo_render_get_launch_grid_dynamic_states_len() [all …]
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D | ilo_shader.c | 254 assert(info->num_samplers <= num_views); in ilo_shader_variant_init() 256 variant->num_sampler_views = info->num_samplers; in ilo_shader_variant_init() 257 for (i = 0; i < info->num_samplers; i++) { in ilo_shader_variant_init() 323 variant->num_sampler_views = info->num_samplers; in ilo_shader_variant_guess() 324 for (i = 0; i < info->num_samplers; i++) { in ilo_shader_variant_guess() 384 if (idx >= info->num_samplers) in ilo_shader_info_parse_inst() 385 info->num_samplers = idx + 1; in ilo_shader_info_parse_inst() 632 resource->sampler_count = state->info.num_samplers; in init_shader_resource() 1295 val = shader->info.num_samplers; in ilo_shader_get_kernel_param()
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/external/mesa3d/src/gallium/auxiliary/draw/ |
D | draw_pipe_pstipple.c | 81 uint num_samplers; member 188 uint num_samplers; in pstip_first_tri() local 202 num_samplers = MAX2(pstip->num_samplers, pstip->fs->sampler_unit + 1); in pstip_first_tri() 203 num_sampler_views = MAX2(pstip->num_sampler_views, num_samplers); in pstip_first_tri() 210 assert(num_samplers <= PIPE_MAX_SAMPLERS); in pstip_first_tri() 215 num_samplers, pstip->state.samplers); in pstip_first_tri() 243 pstip->num_samplers, in pstip_flush() 392 pstip->num_samplers = num; in pstip_bind_sampler_states()
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D | draw_pipe_aaline.c | 100 uint num_samplers; member 652 uint num_samplers; in aaline_first_line() local 676 num_samplers = MAX2(aaline->num_samplers, aaline->fs->sampler_unit + 1); in aaline_first_line() 677 num_sampler_views = MAX2(num_samplers, aaline->num_sampler_views); in aaline_first_line() 686 num_samplers, aaline->state.sampler); in aaline_first_line() 718 aaline->num_samplers, in aaline_flush() 722 aaline->num_samplers, in aaline_flush() 904 aaline->num_samplers = num; in aaline_bind_sampler_states()
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/external/mesa3d/src/gallium/drivers/svga/ |
D | svga_state_sampler.c | 348 const unsigned count = svga->curr.num_samplers[shader]; in update_samplers() 363 for (; i < svga->state.hw_draw.num_samplers[shader]; i++) { in update_samplers() 367 nsamplers = MAX2(svga->state.hw_draw.num_samplers[shader], count); in update_samplers() 369 if (count != svga->state.hw_draw.num_samplers[shader] || in update_samplers() 382 svga->state.hw_draw.num_samplers[shader] = count; in update_samplers()
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D | svga_state_fs.c | 248 svga->curr.num_samplers[shader]); in make_fs_key() 252 svga->curr.num_samplers[shader]) { in make_fs_key() 256 svga->curr.num_samplers[shader]); in make_fs_key() 277 for (i = 0; i < svga->curr.num_samplers[shader]; ++i) { in make_fs_key() 330 for (i = 0; i < svga->curr.num_samplers[shader]; ++i) { in make_fs_key()
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D | svga_tgsi_decl_sm30.c | 560 for (i = 0; i < emit->num_samplers; i++) { in svga_shader_emit_samplers_decl() 584 emit->num_samplers = MAX2(emit->num_samplers, decl->Range.Last + 1); in svga_translate_decl_sm30()
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/external/mesa3d/src/gallium/drivers/nouveau/nv30/ |
D | nv40_verttex.c | 63 for (; i < nv30->vertprog.num_samplers; i++) { in nv40_verttex_sampler_states_bind() 68 nv30->vertprog.num_samplers = nr; in nv40_verttex_sampler_states_bind()
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D | nv30_context.h | 84 unsigned num_samplers; member 97 unsigned num_samplers; member
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D | nv30_texture.c | 192 unsigned num_samplers, void **samplers) in nv30_bind_sampler_states() argument 196 nv40_verttex_sampler_states_bind(pipe, num_samplers, samplers); in nv30_bind_sampler_states() 199 nv30_fragtex_sampler_states_bind(pipe, num_samplers, samplers); in nv30_bind_sampler_states()
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D | nv30_fragtex.c | 164 for (; i < nv30->fragprog.num_samplers; i++) { in nv30_fragtex_sampler_states_bind() 169 nv30->fragprog.num_samplers = nr; in nv30_fragtex_sampler_states_bind()
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/external/mesa3d/src/gallium/drivers/nouveau/nv50/ |
D | nv50_tex.c | 354 assert(nv50->num_samplers[s] <= PIPE_MAX_SAMPLERS); in nv50_validate_tsc() 355 for (i = 0; i < nv50->num_samplers[s]; ++i) { in nv50_validate_tsc() 377 for (; i < nv50->state.num_samplers[s]; ++i) { in nv50_validate_tsc() 381 nv50->state.num_samplers[s] = nv50->num_samplers[s]; in nv50_validate_tsc()
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D | nv50_state.c | 588 assert(nv50_context(pipe)->num_samplers[s] <= PIPE_MAX_SAMPLERS); in nv50_sampler_state_delete() 589 for (i = 0; i < nv50_context(pipe)->num_samplers[s]; ++i) in nv50_sampler_state_delete() 613 assert(nv50->num_samplers[s] <= PIPE_MAX_SAMPLERS); in nv50_stage_sampler_states_bind() 614 for (; i < nv50->num_samplers[s]; ++i) { in nv50_stage_sampler_states_bind() 621 nv50->num_samplers[s] = nr; in nv50_stage_sampler_states_bind() 647 unsigned num_samplers, void **samplers) in nv50_bind_sampler_states() argument 652 nv50_vp_sampler_states_bind(pipe, num_samplers, samplers); in nv50_bind_sampler_states() 655 nv50_gp_sampler_states_bind(pipe, num_samplers, samplers); in nv50_bind_sampler_states() 658 nv50_fp_sampler_states_bind(pipe, num_samplers, samplers); in nv50_bind_sampler_states()
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/external/mesa3d/src/gallium/drivers/freedreno/a2xx/ |
D | fd2_texture.c | 119 if (nr != ctx->fragtex.num_samplers) in fd2_sampler_states_bind() 171 return samp_id + ctx->fragtex.num_samplers; in fd2_get_const_idx()
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/external/mesa3d/src/gallium/drivers/softpipe/ |
D | sp_state_sampler.c | 72 unsigned j = MAX2(softpipe->num_samplers[shader], start + num); in softpipe_bind_sampler_states() 75 softpipe->num_samplers[shader] = j; in softpipe_bind_sampler_states() 82 softpipe->num_samplers[shader]); in softpipe_bind_sampler_states()
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/external/mesa3d/src/gallium/drivers/freedreno/ |
D | freedreno_texture.c | 66 tex->num_samplers = util_last_bit(tex->valid_samplers); in bind_sampler_states() 149 for (i = 0; i < tex->num_samplers; i++) { in fd_setup_border_colors()
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/external/mesa3d/src/gallium/drivers/freedreno/a4xx/ |
D | fd4_emit.c | 141 if (tex->num_samplers > 0) { in emit_textures() 142 int num_samplers; in emit_textures() local 148 num_samplers = align(tex->num_samplers, 2); in emit_textures() 151 OUT_PKT3(ring, CP_LOAD_STATE, 2 + (2 * num_samplers)); in emit_textures() 155 CP_LOAD_STATE_0_NUM_UNIT(num_samplers)); in emit_textures() 158 for (i = 0; i < tex->num_samplers; i++) { in emit_textures() 169 for (; i < num_samplers; i++) { in emit_textures()
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/external/mesa3d/src/gallium/drivers/freedreno/a5xx/ |
D | fd5_emit.c | 189 debug_assert(tex->num_samplers < FD5_BORDER_COLOR_OFFSET); // TODO in setup_border_colors() 191 for (i = 0; i < tex->num_samplers; i++) { in setup_border_colors() 269 setup_border_colors(&ctx->fragtex, &entries[ctx->verttex.num_samplers]); in emit_border_color() 282 unsigned bcolor_offset = (sb == SB_FRAG_TEX) ? ctx->verttex.num_samplers : 0; in emit_textures() 285 if (tex->num_samplers > 0) { in emit_textures() 287 OUT_PKT7(ring, CP_LOAD_STATE, 3 + (4 * tex->num_samplers)); in emit_textures() 291 CP_LOAD_STATE_0_NUM_UNIT(tex->num_samplers)); in emit_textures() 295 for (i = 0; i < tex->num_samplers; i++) { in emit_textures()
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/external/mesa3d/src/gallium/drivers/etnaviv/ |
D | etnaviv_texture.c | 75 unsigned start_slot, unsigned num_samplers, in etna_bind_sampler_states() argument 85 ctx->num_fragment_samplers = num_samplers; in etna_bind_sampler_states() 96 for (int idx = 0; idx < num_samplers; ++idx, mask <<= 1) { in etna_bind_sampler_states()
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/external/mesa3d/src/gallium/drivers/llvmpipe/ |
D | lp_state_sampler.c | 89 unsigned j = MAX2(llvmpipe->num_samplers[shader], start + num); in llvmpipe_bind_sampler_states() 92 llvmpipe->num_samplers[shader] = j; in llvmpipe_bind_sampler_states() 99 llvmpipe->num_samplers[shader]); in llvmpipe_bind_sampler_states()
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D | lp_context.h | 86 unsigned num_samplers[PIPE_SHADER_TYPES]; member
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/external/mesa3d/src/gallium/drivers/i915/ |
D | i915_state.c | 340 if (num == i915->num_samplers && in i915_bind_fragment_sampler_states() 350 unsigned j = MAX2(i915->num_samplers, start + num); in i915_bind_fragment_sampler_states() 353 i915->num_samplers = j; in i915_bind_fragment_sampler_states() 363 unsigned start, unsigned num_samplers, in i915_bind_sampler_states() argument 368 i915_bind_vertex_sampler_states(pipe, start, num_samplers, samplers); in i915_bind_sampler_states() 371 i915_bind_fragment_sampler_states(pipe, start, num_samplers, samplers); in i915_bind_sampler_states()
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D | i915_state_sampler.c | 155 for (unit = 0; unit < i915->num_fragment_sampler_views && unit < i915->num_samplers; in update_samplers() 367 for (unit = 0; unit < i915->num_fragment_sampler_views && unit < i915->num_samplers; in update_maps()
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/external/mesa3d/src/gallium/drivers/nouveau/nvc0/ |
D | nvc0_tex.c | 624 for (i = 0; i < nvc0->num_samplers[s]; ++i) { in nvc0_validate_tsc() 646 for (; i < nvc0->state.num_samplers[s]; ++i) in nvc0_validate_tsc() 649 nvc0->state.num_samplers[s] = nvc0->num_samplers[s]; in nvc0_validate_tsc() 669 for (i = 0; i < nvc0->num_samplers[s]; ++i) { in nve4_validate_tsc() 690 for (; i < nvc0->state.num_samplers[s]; ++i) { in nve4_validate_tsc() 695 nvc0->state.num_samplers[s] = nvc0->num_samplers[s]; in nve4_validate_tsc()
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