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Searched refs:num_vb (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/gallium/auxiliary/util/
Du_vbuf.c376 unsigned num_vb = screen->get_shader_param(screen, PIPE_SHADER_VERTEX, in u_vbuf_destroy() local
382 mgr->pipe->set_vertex_buffers(mgr->pipe, 0, num_vb, NULL); in u_vbuf_destroy()