Searched refs:num_verts_per_prim (Results 1 – 1 of 1) sorted by relevance
92 unsigned num_verts_per_prim = machine->Primitives[prim_idx]; in tgsi_fetch_gs_outputs() local95 shader->emitted_vertices += num_verts_per_prim; in tgsi_fetch_gs_outputs()96 for (j = 0; j < num_verts_per_prim; j++, current_idx++) { in tgsi_fetch_gs_outputs()