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Searched refs:nv30_miptree (Results 1 – 8 of 8) sorted by relevance

/external/mesa3d/src/gallium/drivers/nouveau/nv30/
Dnv30_resource.h30 struct nv30_miptree { struct
41 static inline struct nv30_miptree * argument
42 nv30_miptree(struct pipe_resource *pt) in nv30_miptree() function
44 return (struct nv30_miptree *)pt; in nv30_miptree()
Dnv30_miptree.c40 struct nv30_miptree *mt = nv30_miptree(pt); in layer_offset()
54 struct nv30_miptree *mt = nv30_miptree(pt); in nv30_miptree_get_handle()
68 struct nv30_miptree *mt = nv30_miptree(pt); in nv30_miptree_destroy()
93 struct nv30_miptree *mt = nv30_miptree(pt); in define_rect()
152 struct nv30_miptree *src_mt = nv30_miptree(info->src.resource); in nv30_resource_resolve()
368 struct nv30_miptree *mt = CALLOC_STRUCT(nv30_miptree); in nv30_miptree_create()
465 struct nv30_miptree *mt; in nv30_miptree_from_handle()
476 mt = CALLOC_STRUCT(nv30_miptree); in nv30_miptree_from_handle()
503 struct nv30_miptree *mt = nv30_miptree(pt); /* guaranteed */ in nv30_miptree_surface_new()
Dnv30_clear.c109 struct nv30_miptree *mt = nv30_miptree(ps->texture); in nv30_clear_render_target()
121 if (nv30_miptree(ps->texture)->swizzled) { in nv30_clear_render_target()
169 struct nv30_miptree *mt = nv30_miptree(ps->texture); in nv30_clear_depth_stencil()
181 if (nv30_miptree(ps->texture)->swizzled) { in nv30_clear_depth_stencil()
Dnv30_state_validate.c54 struct nv30_miptree *mt = nv30_miptree(fb->cbufs[0]->texture); in nv30_validate_fb()
70 if (nv30_miptree(fb->zsbuf->texture)->swizzled) in nv30_validate_fb()
123 rbo = nv30_miptree(rsf->base.texture)->base.bo; in nv30_validate_fb()
124 zbo = nv30_miptree(zsf->base.texture)->base.bo; in nv30_validate_fb()
143 struct nouveau_bo *bo = nv30_miptree(sf->base.texture)->base.bo; in nv30_validate_fb()
153 struct nouveau_bo *bo = nv30_miptree(sf->base.texture)->base.bo; in nv30_validate_fb()
164 struct nouveau_bo *bo = nv30_miptree(sf->base.texture)->base.bo; in nv30_validate_fb()
Dnv30_state.c378 struct nv30_miptree *color_mt = nv30_miptree(fb->cbufs[0]->texture); in nv30_set_framebuffer_state()
379 struct nv30_miptree *zeta_mt = nv30_miptree(fb->zsbuf->texture); in nv30_set_framebuffer_state()
Dnv30_fragtex.c51 struct nv30_miptree *mt = nv30_miptree(pt); in nv30_fragtex_validate()
Dnv30_texture.c224 struct nv30_miptree *mt = nv30_miptree(pt); in nv30_sampler_view_create()
/external/mesa3d/src/gallium/drivers/nouveau/
DMakefile.sources39 nv30/nv30_miptree.c \