Searched refs:operand0Alpha (Results 1 – 2 of 2) sorted by relevance
211 GLenum operand0Alpha; member
127 mState.textureUnit[i].operand0Alpha = GL_SRC_ALPHA; in Context()2244 …->setFirstModifierAlpha(unit, es2sw::ConvertSourceOperand(mState.textureUnit[unit].operand0Alpha)); in applyTextures()2305 mState.textureUnit[mState.activeSampler].operand0Alpha = operand; in setOperand0Alpha()