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Searched refs:operandRGB (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/mesa/swrast/
Ds_texcombine.c142 const GLenum operandRGB = combine->OperandRGB[term]; in texture_combine() local
198 if (operandRGB != GL_SRC_COLOR) { in texture_combine()
205 switch (operandRGB) { in texture_combine()