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Searched refs:outInputs (Results 1 – 5 of 5) sorted by relevance

/external/skia/src/gpu/gl/builders/
DGrGLProgramBuilder.cpp73 SkSL::Program::Inputs* outInputs) { in compileAndAttachShaders() argument
83 outInputs); in compileAndAttachShaders()
90 if (outInputs->fFlipY) { in compileAndAttachShaders()
DGrGLShaderStringBuilder.cpp88 SkSL::Program::Inputs* outInputs) { in GrGLCompileAndAttachShader() argument
168 *outInputs = program->fInputs; in GrGLCompileAndAttachShader()
DGrGLProgramBuilder.h55 SkSL::Program::Inputs* outInputs);
/external/skia/src/gpu/vk/
DGrVkUtil.cpp258 SkSL::Program::Inputs* outInputs) { in GrCompileVkShaderModule() argument
267 *outInputs = program->fInputs; in GrCompileVkShaderModule()
DGrVkUtil.h54 SkSL::Program::Inputs* outInputs);